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 [QUIDDITCH]: Hufflepuff – Game 2

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Raistlin The Wizard
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PostSubject: [QUIDDITCH]: Hufflepuff – Game 2   Sun May 15 2016, 08:17

Scenario
 
The second game of the season! The weather is good, no wind, no clouds and the sun is shinning brightly. Perhaps too brightly?
 
The crowd begins to fill the stands as 14 enchanted dummies specially ordered by the HeadMaster take place in the air, 7 on each side of the field. You can see that each dummy supports a letter in their chest. ‘P’ for “Professional Level”, ‘S’ for “Student Level” and ‘A’ for “Amateur Level”.
 
For this game, skills were randomly sorted and the dummies for Chasers support “As”, Beaters support “Ps”, Keepers support “Ss” and Seekers support “Ss”.
 
Who will show up to take the place of the dummies? Who can guess the outcome?
 
***
Instructions
 

-          Remember to always add your position in the beginning of the post.
-          Once you enter the field and announce your position the corresponding dummy will disappear. You DO NOT take the skill level of the dummy. Skill levels have been assigned to the dummies so you know how hard is to beat the opposing dummy or how helpful the dummy on you side will be. Your skills are your own and will be shown by your posts.
-          You can only make 1 post per day up to a maximum of 30 in total and a minimum of 4 posts in total.
-          Remember the skill levels of each dummy and RPG according to it, you’ll be judged on it.
 
Individual Scores
 
You’ll be judged on the following aspects:
 
Number of posts – 30 pts*
Creativity – 50 pts
Skill shown/Manoeuvres – 50 pts
Knowledge of the game – 50 pts
Cooperation with the dummies/Facing the opposing dummies – 50 pts
Team work (only valid if other members show up to play with you) – 10 pts+
Spelling/Grammar – 10 pts
 
*If you make 30 posts but there are mostly one paragraphs you will not get the full marks
+If you want to increase the chances of your House winning, call others to play and benefit from these points
 
Total possible: 250 pts
 
House Score
 
The House score will be the average score of every member.
 
House Points
 
Your House Points for the game will be your score points multiplied by 10 for a possible 2500 HP per game.
 
Deadline
 
The game will end on the 19th of February or if someone catches the Snitch earlier than that.

_________________
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PostSubject: Re: [QUIDDITCH]: Hufflepuff – Game 2   Sun Feb 12 2017, 19:38

HUFFLEPUFF CHASER

13.2.17 AEST

Katie stepped out onto the pitch nervously, broomstick in hand. She flattened her robes anxiously with her other hand, and felt her braided hair to make sure it was tight and wouldn't fall out mid-game. This was her first ever Quidditch game, and even though she had been practicing non-stop for weeks now, the sudden appearance of the whole school in the stands, and all of her professors watching, had left a knot in her stomach and the feeling that it might be a better idea to just turn around and run away instead. 
Katie looked up, trying to ignore the blinding sun, to see who else might have arrived but saw only dummy players above her. Her stomach sank as she saw the two beaters with their "P"s reflecting off their robes. 

Great, my first game and I'm going to get knocked out by a dummy beater in front of the entire school.

"Chaser," Katie said nervously and watched as one of the dummies disappeared.

Trying not to be discouraged, she squinted to make out the letters on the other dummies. She was slightly disappointed by the "A" on her fellow chasers. She'd really have to make sure she performed to take advantage of the other team also not having great chasers. With the seekers and keepers both sporting "S"s, Katie felt she might have a chance of scoring enough points against the keeper before the Snitch would be caught. 

Feeling slightly heartened, Katie stepped out into the middle of the pitch, mounting her broomstick. She took a deep breath, and then pushed off the ground hard with both her feet. 

The cheers and jeers from her peers faded away as the wind whooshed around her, rising higher and higher. She scanned the field and spotted the Quaffle in the hands of the enemy chaser on the other side of the field moving towards the Hufflepuff side.

Leaning forward, Katie took off in that direction, urging her broomstick on. She reached the dummy and gave him a hard nudge, jostling for the Quaffle. The unmistakeable sound of an approaching Bludger reached Katie's ears and her heartbeat quickened. She dropped a few feet to get out of the way, and heard it go whizzing past.

Frantically, Katie searched around for the dummy with the Quaffle and saw he, too, had dropped it due to the approaching Bludger. Quickly Katie went into a dive and grabbed it, rushing towards the other goalpost.

The sun was blinding. Katie couldn't see anything as she flew forwards hoping to make it to the other side.

THWACK. 

There was an audible gasp from the crowd and Katie clutched onto her broomstick for dear life as the world spun around her. The sun had masked the well-placed oncoming bludger which had hit her right in the stomach, knocking the wind out of her. Trying to catch her breath, Katie noticed this had given her opponents the perfect opportunity to steal the Quaffle back from her. Scowling, Katie set off flying again towards the dummies. 

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PostSubject: Re: [QUIDDITCH]: Hufflepuff – Game 2   Mon Feb 13 2017, 19:40

HUFFLEPUFF CHASER

14.2.17 AEST

Katie was really starting to get frustrated. The game had been going on for at least twenty minutes now and still no one had even gotten close to scoring a goal. The chasers lack of skill was making it difficult for Katie to make any real plays (not that she was an expert herself) and the professional level beaters were taking every opportunity to thwart the less than perfect chasers. The seekers were also struggling to put a quick end to the game because the sun kept hiding the snitch.

Every time Katie got the Quaffle, she was almost immediately assaulted by the opposing beaters, and would have to drop the Quaffle or risk injury more serious than a hit to the stomach. To make matters worse, the brightness of the sun was masking the bludgers, making them extra hard to predict. The only good news was that the enemy chasers were having just as much difficulty moving the Quaffle themselves.

Suddenly, an idea came to Katie. Maybe she could use the sun and her own beaters to her advantage. She quickly scanned the field until she located one of the Hufflepuff beaters. She flew over until she was directly in line with the beater.

"Fly with me," she called, and obediently the dummy followed her like her own private body guard. She looked up at the sky to see where the sun was. If she could just fly into the sun on her way to the goalpost, the other team might not even see her coming until it was too late. First, however, she'd have to get the Quaffle.

Another quick survey of the field revealed the Quaffle in the hands of the Hufflepuff team after the other beater had smashed the enemy dummy full on. She and her beater protector flew over to the action.

"Pass to me," she called. The dummy attempted it's best pass but missed by quite a few feet. The ball began to plummet back to the ground. Katie followed in a tight dive, grabbing the Quaffle with hand and pulling her broom back up.

The whooshing sound of a bludger was growing louder but the beater dummy took care of it with one big smack in the other direction.

Alright, time to climb, thought Katie. She flew higher and higher towards the sun, as well as towards the enemy goal posts. The beater follow suit and she could see the other chasers down below heading to the goal post as well. She could see the Keeper looking up at her below, and was hoping the sun was bright enough that the dummy couldn't quite locate where she was.

When Katie entered the scoring area, she plunged downwards towards the right post. It seemed the sun had done the trick as the Keeper didn't locate her until it was too late. With one big toss, Katie tossed the Quaffle through the hoop.

"Hufflepuff scores!" she heard the announcer yell.

"Yes," Katie yelled, pumping her fist in the air. The first points of the game had finally been scored.

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PostSubject: Re: [QUIDDITCH]: Hufflepuff – Game 2   Tue Feb 14 2017, 20:09

HUFFLEPUFF CHASER


15.2.17 AEST

Katie was wrestling the Quaffle out of the arms of the opposing chasers. She was relieved when the sound of an approaching bludger was met instead with the heavy thwack of a Hufflepuff beater bat, and the bludger went careening off towards the assaulter instead.

With one last little elbow, and one large tug, Katie had the Quaffle within her possession.

Katie leaned forward on her broom propelling herself towards the enemy goal posts. Two opposing chasers were closing in on her. She looked around for an opening to one of the other chasers, but found her way blocked both ways.

"Get open!" Katie yelled in frustration at the two Hufflepuff dummies.

Luckily, one of the beaters must have heard her, because the next thing she knew a bludger was hit right towards one of the opposing chasers, who had to scatter out of the way, leaving an opening big enough for Katie to toss the Quaffle to her now open chaser.

The Hufflepuff chaser successfully caught it after a minor fumble and began flying off. The enemy chasers were regrouping for another attack. Katie weaved in and out around them, not letting them pin her down in any one spot.

When she had broken free, she called out for the chaser to pass it back. The dummy lobbed it over to her and she caught it, just as a bludger forced the dummy to scatter.

Katie was nearing the scoring area, but could tell she was on her own for now, and decided she better try a new move if she was going to avoid the enemy chasers and beaters closing in on her.

Katie clutched the Quaffle tighter to her chest and held on tightly to her broom with the other hand. Then she lurched her body sideways and went into a tight spin: The Corkscrew. Designed to prevent enemy chasers from being able to reach the Quaffle due to the fact it was rotating too frequently to grab, it was a difficult move to perform, as one was likely to accidentally turn themselves around or get too dizzy and fall of their broom.

Katie could see the hoops once every rotation getting closer and closer. She could tell she was getting dizzy, which worried her for the upcoming throw. When the goalposts looked close enough, she came out of the spin and threw the Quaffle towards the right goal post....and watched it sail too far out of the way of the post, as she had compensation from the leftover momentum from the spinning.

Dizzy, Katie slowly spun her broom around to begin chasing back after the Quaffle.

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PostSubject: Re: [QUIDDITCH]: Hufflepuff – Game 2   Wed Feb 15 2017, 21:23

HUFFLEPUFF CHASER



16.2.17 AEST

Katie was ready to go on a rampage. No matter how good of a play she tried to make, it felt like the other Hufflepuff chasers were intentionally trying to sabotage her. They didn't understand, or at least couldn't preform, even the simplest of maneuver, and when they weren't dropping the Quaffle, they were being chased off by bludgers leaving Katie completely alone. While the other team's chasers weren't great either, when it was three against one, and dangerously aimed bludgers were flying at her head, it made for one frustrating game.

With the help of her Hufflepuff beaters, Katie had regained the Quaffle and began flying back towards the enemy goal post.

"Come on, faster! Get open!" Katie called over her shoulder to the two dummies behind her. They seemed to go mildly faster but not by much.

Katie rolled her eyes, and was then forced to drop ten feet suddenly to avoid a bludger. With pleasure, she saw one of the Hufflepuff beaters knock the bludger right back at the assaulter out of the corner of her eye.

She was nearing the goalpost and would definitely need to pass the Quaffle off to another chaser, in order to confuse the keeper. She looked behind her and could see one of her fellow chasers quickly approaching. Finally, she thought. Someone's actually going to help.

They were almost even at this point.

"Spread out!" Katie called over to the dummy. They weren't going to confuse the chaser if they were right next to each other.

Just then, one of the enemy beaters knocked a bludger towards the dummy. Instead of dropping down, or swerving in the other direction, the Hufflepuff chaser instead careened towards Katie and knocked into her hard, forcing her to drop the Quaffle in order to stay on her broom, holding on for dear life.

"You useless, worthless, stupid piece of garbage," she screeched at its emotionless face.

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